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Building Back Better with Games, Hands-on Activities for Sustainability and 2030 Agenda

HaritaDhara Research Development and Education Foundation

 Building an inclusive and effective path for the achievement of the 2030 Agenda with SDGs 4, 5, 14, 15, and 17 require inclusive, quality education. In this regard, role of Science, Technology, Innovation through learning with games and hands-on activities is very important, and our work showed that students, youth understand, take action for climate change, SDGs,.    

HRDEF is working on educational Games for Learning Sustainability Concepts, Sustainable Development Goals (SDGs) by Youth and Community for couple of years and presented our work at the TECH 2017, 2018 UNESCO MGIEP Global conference, UNESCO ESD 2021, and UN HLPF side event 2021.

We designed, developed games, hands-on activities for understanding difficult concepts related to sustainable development in an interactive way. Games are unique with their rules, choices, consequences, constraints, good educational games force players to form theories, develop computational thinking. We discuss use of games for students and youth in different settings for advancing SDGs, building sustainability concepts. HRDEF inculcate, motivates students for science, technology, engineering, arts and design, mathematics (STEAM) for 21st Century Sustainable living through intelligent interactive learning systems. Apps on SDGs, COVID-19, hands-on activities, quiz, model making, projects and other creative forms of expressions increased players motivation towards science, SDGs, and sustainability.

Summary of the side-event can be found under Documentation